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#Dungeon24 Reflections

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#Dungeon24 complete! Congrats to all (only 1 other fellow haha) who made it through! Interestingly #Dungeon24 entries were much longer than #Lore24, maybe because there is some notion of climax & plot which some of the entries played the part of. Anyways, here is the ranking for the top 10 #Dungeon24 entries - All tied! Though to be honest, some of the entries had their reply portions not counted because I was too corrupted by sloth to code the logic the count the thread faves (someone please implement this in the Mastodon API - haha!)- but I am deeply grateful for all those who did! Here are my personal top 10 entries: 1 - 88: Tannery of Madness 2 - 101: Vilemourn's Gaol 3 - 263: Pasture of Fury 4 - 241: Zaaldrik's Hidden Savanah 5 - 254: Swordwright's Alley 6 - 244: Wyverncrop 7 - 220: Vein of Aandruim 8 - 94: Adzelorn's Den 9 - 82: Corridor of Quartz Crickets 10 - 96: Manor Aalvulin

#Lore24 Reflections

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#Lore24 Complete! Congratulations to all who made it through! It was an extremely productive challenge which I think I will continue for many years to come! Let's go #Lore25 !!  Here are the top 10 starred lore fragments. I plan to draw some art of them tomorrow. Interestingly, most of them were at the start, where many were very motivated. But alas, things died down past the 1st quarter but I'm glad for my Crimson Nest and Mistberry which made it in to top 10 (albeit many others had at least 2 stars). A total of 125 stars were lit in the world of #Calamupa . Top 10 starred lore fragments: 5: Saltbreather Chameel 15: League of Cranes 3: Sanlef Stoma 23: Xhumect of Twenty Twigs 14: Bushelbeast 10: Krurumes, City of Violet 7: Scintrose The Jadestar Cult 347: The Crimson Nest 345: Mistberry Out of all the lore items, these are my personal top 10: 88: Kernelthief 23: Xhumect of Twenty Twigs 117: Seedshard Weldgrund 20: Slugrarion, Arm of Five Eyes 17: Grand Pollen Dryrmand 31: U...

L24.366 Lost Chunk of the Wheel

 A chunk of The Wheel the links all Spokes, only witnessed by the Sightless Seer from ages past. Recorded in the archaeological annals in the Lost Dhirvian Archives lost forever to the frigid flames of the Axle.  Upon the Chunk was writ the following: "Hail @Yora, whose gentle push formed the Red Tree from the Void. Hail the seers of creation @Arkanjil @Da_Gut @LindseyBonnette @yatagarasu @Artemis @twwombat @ToweroftheArchmage @Fywillian whose Stars lit the Anthre throughout its creation"

D24.366 Shack of the Ghobo

 A shack located at the bottom of the Caves Below Rootwall, 20x30ft in size, made of poorly put together planks of sandalwood. In the shack is the skeleton of a human holding tiny metal rod and a folio of 366 manuscripts. On the cover are the words #Dungeon24, and #Craagveald. At the back of the cover is scrawled:  "Thanks to @Arkanjil @TreeVor @twwombat @LindseyBonnette  @martin for reading my drivel. And thanks to my fellow @Dungeonbard who also made it through #Dungeon24!" Reading all 366 manuscripts will cause one to ascend to a higher existence, transporting them to an idyllic island of eternal spring & sunset where much sugarcane grows alongside throngs of red junglefowls.

D24.365 Mindwelded Forgethrone of Cronedame Zaulind, Tyrant of Craagveald

 A throne room 300x500ft in size made of a highly tasteful mosaic of adamantine ore tiles, of transcendental quality but yet some of them appear to be terribly damaged by huge scars and clefts on the ground and walls, suggesting numerous battles of epic proportions had once occured here. A gruesome red carpet 60ft made of threads of arteries and giblets leads to the far end of the room, beset by towering native platinum statues of beheaded dwarves holding what appears to be giant weapons that emit dense auras of divine might. At the far end of the room, up a 50ft height worth of stairs made of petrified, genuflecting impeccably armored dwarves - is seated, on a throne made of five thousand beating hearts dwarven heroes, surrounded by rings of dwarf archmagi squirming brains trapped in eternal torture and servitude - the Cronedame Zaulind, Tyrant of Craagveald. Surrounding her throne are 7 large magma forges arranged in a semicircle, bursting with colored vapors, each bearing a diff...

L24.365 The Axle and The Wheel

A mysterious concept gleaned from translated Dhirvian manuscripts. According to the concept of the Axle, the Spoke which contains all of existence is but one of many Spokes that converge upon a central mystical and unseen Axle which theoretically grants on access to other Spokes much like but also vastly different Spokes which contain their own worlds. Yet, due to the sheer corrupting power of the Axle - surmised to be the Infernal Resplendence, predicted by the Dhirvians thousands of cycles ago - the primordial guardians of the Spoke subdued it's prowess with the powers of the Outer Dark, bringing harmony. And so they pointed the way to Far Reaches, a journey that would require thousands of cycles, towards the fabled Wheel that intersects all Spokes, where the Old Shrines of the Wheel stand. And with the assistance of the Dreamers of Darkness, sleeping within, may the Axle slumber until the Wheel turns again.

D24.364 Rhizome of Void - Prison of Geldlin, Archminer

A demiplane that contains the Rhizome of Void, the 8th transcendent arcane node that grew naturally from the creation of the 7 artificially created Rhizomes of Rootwall. The demiplane is completely devoid of any creatures of matter, and does not even contain any air. All creatures who need to breathe will immediately begin suffocating. The only way to survive is to cast a transcendent spell capable of transposing a livable plane upon a demiplane. Imprisoned here is the immortal ghost of the dwarf Geldlin, the Archminer of Craagveald, whose spirit was too heroic to be extinguished when he challenged the 7 Gaolers of Craagveald, with only pickaxe in hand. He appears as a red hued apparition of a bald, naked dwarf with a bushy moustache with unusually muscular legs and disproportionately skinny arms. Regardless of whether his visitor understands, he will describe his battle with the 7 Gaolers in the Old Dwarven language. He describes how he mortally wounded them, and how the Cronedame Zau...

L24.364 The Sands Call

A delightful lullaby said to be composed by the Yhurun Tribe in the age after the Crab Riders.  Invokes a feeling of homesickness when performed using the sand-pipe which produces a warm tone alongside the ambient shifting sounds of sand.

D24.363 Rhizome of Dark - Prison of Uzutai, Khan of Aromas

An infernal demiplane that contains the Rhizome of Dark, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The demiplane contains a vast, towering forest of extremely aromatic mushrooms connected to one another with platforms of sandalwood which emit distinctive scents which may cause creatures with heightened senses of smell to enter a sensory overload and randomly become incapacitated for a few seconds. Everything in the demiplane is also plunged in a impregnable darkness that consumes all light and even limits darkvision to only a 5ft diameter around a creature. Only the crystallised light from the Rhizome of Light or powers stolen from the other Rhizome are able to pierce through the light - alongside other forms of True Vision, Spritisight, echolocation, or psychic senses. The platforms and bridges are in extremely poor condition, and may randomly break, causing creatures to fall into a se...

L24.363 Clawbreading

An exotic frying method originating from the Flooded Underbarks of the Supple Qeleres. Made of fragmented claws of cave lobster ground into powder and applied on various meets such as cave prawns or cockatrice steaks. Known for its remarkably crunchy and fragrant aroma when fried in fatty cave-cow tallow or milk.

D24.362 Rhizome of Light - Prison of Zauthula

 An infernal demiplane that contains the Rhizome of Light, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The demiplane contains holds a brightly lit, rolling fields of silver reeds that seem to span infinitely across a span of 1000ft in diameter, occasionally punctuated with blinding thickets of resplendent crystalline trees. At the centre of the area is the unusually colossal Rhizome of Light which shines brightly in rays of silver. Those not accustomed to brightness may find the light unbearable. Around the Rhizome of light appears to be a burg 400ft in diameter followed by a tall but small castle 200ft in diameter that spirals around the Rhizome near its upper crown where the likeness of a large pavilion can be seen. The burg around the castle is extremely well crafted and tended to be crystalline humanoids that emit warm light. They seem to be going about their lives as usual, farmi...

L24.362 Sacred Ichor

 One of the last inheritances left behind by the legendary Crab Riders, found in ruins of their ancient camps. While the ichor of the crabs the Crab Riders rode were by no means considered holy or sacred - as they were left in mere buckets in these ruins, they remarkably glow andd possess a aroma that wards pests - and as such has been adopted by many cults as a substance of anointment or purification.

D24.361 Rhizome of Wood - Prison of Nirthrond, Divine Sovereign of Ceveceles

An infernal demiplane that contains the Rhizome of Wood, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The plane looks no different from an elven haven above ground, suspended in an ocean of clouds, which contains numerous ornately constructed wooden pavilions meticulously shaped alongside tastefully weaving canals that appear to transport crimson blood towards the edge of each platform, creating waterfalls of blood. Each pavilion is tended to by wood elementals that take the form of beautiful, gracefully elves dressed in translucent drapery. They will treat all creatures like guests and offer them food and drink, which is extremely well made, highly rejuvenating and can even cure some diseases. Should they be attacked they will not retaliate, and when slain their bodies will meld with the pavilions and disappear before reappearing an hour later. After resting with these elven servants or d...

L24.361 Dawnsoul, Lance of Obliteration

One of the weapons of the apocalypse prophesized by the Cult of Nine Fowls, a cult of delusional soothsayers that follow the recorded mad ravings of Xisius, an ascetic who was imprisoned and tortured by the Resplendent for nearly 60 cycles of the Spoke. According to his 320th vision, Dawnsoul will be manifested by the Red Clogged Prince, from the blazing threads of Three Resplendences in the Spoke, and forge it through battle within the lightsea of the Infernal. Upon it's creation the roots of the Qeleres will be wiped from the Spoke, and rot will begin to spread through the barklands.

D24.360 Rhizome of Earth - Prison of Cantholoqe, Saintess of Beasts

An infernal demiplane that contains the Rhizome of Earth, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The plane is filled a viciously eddying pool of unusually cold, viscous mud which can harm those not resistant to cold. Moving across he mud when encumbered may cause one to begin sinking, but may prevent one from being carried by the mud eddies. At the centre of the prison appears to be the horizontally bisected corpse of Cantholoqe, Saintess of Beasts who appears to be leaking crimson mud from her wounds. Meditating some distance away is the naked Frost Giantess Xabbu who has a 30ft long nodachi made of Everice resting next to her, which exudes an aura of frost that hardens the mud around her, preventing her from sinking. When a sentient creature approaches, Xabbu will begin to awaken and will ask if the creature knows how to leave the Demiplane. She will say that she has killed the imp...

L24.360 Bullracing

A highly popular sport that is the subject of much gambling and spectating. Bullracing involves riding a heavily intoxicated Bull Gecko, that can become extremely aggressive but unusually nimble and fast when inebriated. While the sport is extremely dangerous and no shortage of riders have become critically injured while racing, it is often seen as a badge of honor, as is the custom of the Gheffnian culture which introduced the sport to various civilisations during it's golden age.

D24.359 Rhizome of Fire - Prison of Kyhrnocht, Angel of Sorrow

An infernal demiplane that contains the Rhizome of Fire, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The plane contains a vast sea of azure flames, 300ft in diameter, at the centre of which is the Rhizome of Fire. The heat of the plane is immense, to the point that the air warps, causing rays to sometimes be diffracted off target. The air above the sea also may spontaneously combust due to the heat. Chained by her legs with Divine Soul Chains near the Rhizome is the Angel Kyhrnocht who weeps quietly azure tears of flame. Her wings are made of flame as well as her halo which appears to radiate unholy energy. The chain only allows her to move in a 40ft diameter from her location, beyond which if she attempts to go further she will be subject to immense suffering which will cause her to shed more tears, making the prison even hotter. As long as she weeps she cannot be harmed unless one uses ...

L24.259 Fains Manse

Ruins of a large mansion said to have belonged to the last Crabrider Merchant Thenwesse that was recorded by ancient historical records.  It was said that Thenwesse was old and ailing, alongside his crab, and was unable to follow his fellow riders to the far reaches, and built with his remaining strength a manse to to wait comfortably for his death.  Centuries after he passed, the manse was made forbidden by all nearby civilisations until Hunthop the Plunderlord sacked the manse, taking all it's treasures with him.  Alas ultimately great misfortune befell Hunthop and the treasures were spread across the Spoke.

D24.358 Rhizome of Silver - Prison of Vulwu, Goddess of Mirrors

An infernal demiplane that contains the Rhizome of Silver, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The demiplane contains a frigid sea of molten silver that spans 600ft in diameter with 2ft high tides that makes it difficult to stand on should one be able to walk on liquids. Those that are unable to walk on liquids will have to swim. At the bottom of the sea of liquid silver, which is around 80ft deep, are the remains of many defeated challengers of the Rhizome of Silver, that rest on a bed of diamond dust upon which diamond blood kelp grows - a legendary alchemic ingredient said to bestow transcendental robustness to one's flesh, allowing it to further improve beyond the limits of mortals. At the centre of the the demiplane lies the colossal Rhizome of Silver. The moment one enters the demiplane, those that are not stealthy enough may immediately be detected by the Humanoid Metal...

L24.358 Tallplume Riders

The Tallplume Riders were a band of splintered nomadic ferret riders that were said to have scoured the Spoke carrying their remarkable Tallplume Standard, known for its unusually tall and flamboyant plume of red and white that signaled their approach. There are numerous fantastical tales of their heroic feats, and they usually play pivotal roles in large conflicts across the Spoke. Yet, other than shallow imitators, they have not appeared near civilisation for the last 300 cycles, with some suspecting they have travelled in search for glory in the Far Reaches.

D24.357 Right Greave of Khumin

A cuboid area with a 300x300ft base of 500ft height, part of the colossal statue of Khumin, the Second Lord of Craagveald, sculpted from the ore of bismuth and chalcedony. The underside of the right greave bears a flight of sculpted stairs that are devoid of life except dried blood of various colours. One learned in the arts of blood may identify them as the blood of elves and bats. At the top of the greave lies the Old Guard Firulin, who has set up camp on a precarious edge of the top of the Greave where he hunts bats with his magic boomerang, butchers them with an adamantium cleaver and roasts them.  Should one be an elf, be will madly ambush them upon catching their scent, unless heavily masked by other aromas or by magic. Otherwise, he will offer to trade roasted bats and chunks of gemstones for flasks of beer. Firuli insane, mute and cannot speak, and reading his mind will return gibberish. Casting a grand restoration spell will restore his sanity, but he will immediately begi...

L24.357 Slugbath

An exotic healing ritual employed by the Shell dwelling Thunsuts, humanoids known for their pale purple complexion and attunement to natural forces. Through a secret method of cultivating Lucent Slugs the size of fingernails, the critically injured are put in a large bath of these slugs which crawl across one's body, leaving their healing slime which is known to rapidly regenerate lost flesh and skin, and clean wounds.

D24.356 Dhandhul's Hippodrome

 A large hippodorme 200ft x 90ft in size. As the building is masterfully built, despite its age, there are no signs of disrepair. Upon entry, a ghost appears named Dhandul, who will challenge visitors to a race. He offers whereabouts of the hippodrome's hidden treasure should they win against him in a chariot race. If they lose to him, he will require one to give up some of their vitality to sustain his ghostly form. The hidden treasure is located under one of the spectators' seats, and requires much luck to find without Dhandhul's help. The treasure is an assortment of jewels, ancient precious platinum coins, and the whereabouts of the fabled Chariot of Khumin the Conquerer, the 2nd Lord of Craagveald, which is said to be able to allow its riders to pass through physical obstacles and even narrow corridors without being harmed.

L24.356 Root-toe

 A folk deity of medicine of the underbark spiderkin. Root-toe is often depicted in clay statues as a corpulent, gentle-looking fatherly spiderkin with its 8 legs split at the ends much like a tree's roots. According to folklore, Root-toe was the first to discover t he properties of various herbs and mushrooms growing in the underbark long before the time of even the Crab-Riders.  It is said that he tasted all manner of poisons and managed to determine the amount needed for such poisons to work as medicine. But it is said his undoing was his great curiousity, and he ate the mythical shattershroom, which tore his legs apart and left him incapacitated until his passing. Yet even as he was immobile, he ensured all herbal lore he discovered was recorded into the Dark-herb Annals, which is mandatory reading for all spiderkin physicians.

D24.355 Divine Scab

 A devastated ruin 700ft in diameter across the middle of which is a large gash covered with what appears to be a golden scab. The scab is guarded by 5d6 divine ghosts that will attack any creature that comes too close. The scab can only be harmed by tools made of legendary material, dipped in the venom of 5 different specific creatures - the identities of which are revealed in a small booklet with a green cover and a white triangle placed in a random library in the dungeon complex. The combination changes depending on which parallel universe one resides in. The scab itself flakes, and these flakes may be used to coat some objects, granting them invulnerability to lesser ways of harm. Should one dig beyond 5 feet, one will be able to draw out divine blood. Which may be consumed by one who has attained some measure of divinity to ascend to the next stage of divinity. Should one with no divinity consume it, their body and soul will become scorched with holy fire for up to an hour.

L24.355 Powder Pod

 A small glass holding case that can hold up to 3-5 types of powders that will over time become kneaded into pills. Blown into glass from rare Claypea pods, many cultivators of the Claypea attempt a variety of means to grow them with more than 4 pods, which fetches a considerably higher price.

D24.354 Frozen Nest

A colossal nest completely encased in a 200ft diameter 100ff fall cylinder of silver ice. Only one capable of passing through physical obstacles or ice may be able to survive in the area without suffocating. At the centre of the nest is the perfectly preserved corpse of the dwarven Archmagister of Ice, Cumulin.  She wears 3d6 powerful magical rings, and 3d6 magical items on her person, and possesses a spellbook with 2d6 rare spells of the ice element. In her belly is the thumb sized egg of the fabled Quail of Time, which is of a priceless value. Due to the egg, she cannot be resurrected or animated, and only one with an artifact or grand ritual capable of transcending time may free her from her suspension without removing the egg from her belly. Should she be freed without violent means, she will agree to accompany her saviour and lend her wisdom and knowledge for up to 10 years as recompense. The power of the egg cannot be normally harnessed other than force feeding it to someone,...

L24.354 Ash Wine

An type wine that exists in powdered form, which can be either mixed in liquid as a drink or burned to produce intoxicating fumes.  Ash Wine is made commonly in the further reaches of the Qeleres, where civilisation becomes sparse, and more compact forms of refreshment are needed. They are also burned in large bonfires as part of festivals.

D24.353 Valley of Spears

A precarious valley 80ft wide, 500ft long. The valley is made of bluish soil and is studded with numerous spears in various states of disrepair, making travelling through the valley very difficult. Halfway through the valley, the elusive Spear Phoenix will rise from its roost, and attack creatures passing through by flapping it metallic wings, causing spearlike feathers to rain down on the valley. Should it be harmed to half it's health, it will escape from the valley for 1 week. Pursuing it will lead it to its nest 1d6 of it's extremely rare eggs may be found.

L24.353 Lotushive Grub

A highly sought after grub that dwells within undersand Lotushives. It is known for its remarkable corpulence that bears a savory aftertaste, and remains it's grub form throughout it's lifespan. It is used both in cooking as a substitute for butter and occasionally deep fried as an exotic snack. It is also employed as a high grade bait, that is sought by all manner of creatures throughout the Spoke.

D24.352 Twisted Crossing

A highly unusual wooden bridge made of wooden planks that twists in a strange manner much like a spiral. The is 50ft in width and spans in an arc over 200ft. Only one capable of walking on reversed faces may be able to pass, and all who attempt to fly across may find themselves subject to a powerful hex that will rid them of such ability for around 5 minutes.

L24.352 Undulating Bluedunes

A unique geographical formation specific the Glassdust Region of the Obscured Qeleres. For reasons still unknown, a large blue powedersea forms around the region which forms colossal ripples that move in slow, gradual motion. The only pieces of civilisation that exist upon the Bluedunes are obliquely erected pillars of glass where a few townships are built. They are regarded as sites for the trade of Bluedune crafts and produce which are known for their unique, translucent properties and are highly sought after by the wealthy as luxury goods.

D24.351 Humming Bridge

A remarkable bridge 80ft wide and 400ft long, made of linked together steel that slowly undulates in an unusual manner, and emanates a strange humming sound. Should one be learned in the esoteric arts of audiomancy, one may able to surmise that the wind in the canyon which the bridge spans has caused it to resonate, creating this unusual phenomenon. Such an audiomancer may able to cast a counter-sound which will cause the resonance to wane, ceasing the undulation and sound. But as the sound disappears, 2 dragons - one copper and another white, 200ft away will awake from their slumber and begin to attack all creatures crossing the bridge.  Should one dispel the counter sound, they will only return to their nearby nests to slumber after at least 2 minutes, unless heavily injured, or if the creatures have left the bridge. Still, the sounds will make their movement sluggish and their reaction much slower. Should one attempt to cross the bridge while it undulates, one requires significa...

L24.351 Wingleaf Vine

 A remarkable vine known for its uniquely shaped leaves that bear strong resemblance to the wings of numerous birds. Yet, despite its appearance and associations with tinctures of flying, it has no such effect and is mainly used in alchemy as a mildening agent or used as decorations as an ornamental plant.

D24.350 Pit of Fool's Emeralds

 A steep drop 30x50ft in size, with one of the sloped parts of the drop bearing a mural of a serpent made of glistening fake emerald fragments.  The pit drops for nearly 400ft, at the bottom of which is a pool of fake emeralds alongside the skeletal remains of a dwarven miner. Whille the fake emeralds are indeed of no value to the astute, one of conniving character may be able to use them to convince others otherwise - and may also be sought by conmen of the underworld.

L24.350 Anginian Hound

A unique breed of dog known for its leaf-like tufted pelt, which allows it to blend in with forested or areas with much foilage. It also possesses a remarkable ability to climb up some trees, making it the companion of many huntsmen and rangers throughout the Spoke.

D24.349 Lost Flask of Arnsiq

 A chamber made of impeccably blown glass bearing the apperance of a sphere, 300ft in diameter. Flooding the sphere by a height of 20ft is bluish acid capable of terribly burning all manner of physical and even non-physical matter, and slightly tainting some kinds of legendary materials. The bluish acid is highly sought after by many alchemists in the world, and is only known by the name of Arnsiq's Acid. To the right buyer, it can even net value that can even buy all the land in a single county.

L24.349 Ghost Sprig

 Ghost sprigs are strange, smaller projections of sprigs usually located at unusual areas of the Qeleres. Said to be lesser projections or mirages of other Sprigs upon the same Qeleres. To this day, the reason for the existence of these strange apparitions are unknown, but their whereabouts are highly sought after by many mapmakers and surveyors who employ adventurers to search for them.

D24.348 Lost Kitchen of Varndsr

A kitchen made of masterfully crafted multi colored clay tiles 80x40ft in size. The kitchen is guarded by 4d12 ghosts who work tirelessly at the kitchen to this day, causing some of the culinary equipment to levitate and fly about the kitchen randomly. Hidden under 4 random false tiles are 4 spice boxes containing extremely precious herbs, highly sought after by chefs throughout the world.

L24.348 Tsifean Eagle

A strange eagle that is said to have descended from the strange union of a mayfly, eagle and a capsicum. Reported to be found in the far reaches of Kepsekaea, said to be a land of abundant peppers. Said to be birthed from an capsicum shaped egg, it possesses the form of an eagle with strange webbed wings.

D24.347 Lost Torso of Cilvyngr

The colossal remnants of Cilvyngr, Angelic Colossus spanning 300x500ft.  Her flesh had since been completely covered with numerous layers of holy white clay, that severely purifies all matter within 5 ft of it. Upon the clay grows numerous sacred reeds, charged with sacred grace, allowing it to ward evil and neutral ghosts. The torso is occupied by strange sea sponges and snails that are completely motionless.  But when attacked release a mist of sacred powder that causes thorns of light to burst into existence when inhaled by creatures of evil or neutral alignment. The flesh of these creatures are extremely sought after by even the most legendary of tincturers, usually netting a price enough to buy a large amount of land, as it is said the the flesh of those who sup on Cilvyngr's flesh from birth, is one of the most important main ingredients of tinctures of immortality.

L24.347 Crimson Nest

One of the highly sought after herbal ingredients found exclusively only on the various levitating rocks of the Anthre. Made of the strange bloodletting swallow which uses its own lifeblood to craft its own nest, which can grow up to the size of a boulder. The nest is said to be rich in the Grains of Sanctimony and Longing, and is said to promote longevity and health. Yet these nests are usually situated in highly dangerous regions of the Anthre and are extremely elusive, making them extremely precious.

D24.346 Right Pauldron of Khumin

A colossal riveted right pauldron of black steel bearing masterful articulation. The pauldron is inhabited by swarms of ethereal condors which attack all creatures in the area. As a result, numerous bones are littered across the pauldron except for the steep drop to the rerebracers. Many seek this part of the Idol of Khumin to harvest the extremely precious eggs of the ethereal condors, said to be descendants of Khumin's Condor Ghostplume. Should one manage to find a fertilized egg and hatch it, one may be able to find company of a formidable animal companion capable of passing through most physical obstacles and shrugging off most physical attacks and breathing ghost flames. Should one attempt to capture a living condor, they will immediately self destruct in a blaze of ghostfire.

L24.346 Eggroll Skewer

One a common street food found throughout the Spoke. Made of rice paper buttered with battered egg rolled around a skewer of meat and vegetables, peppered wtih spices and cooked over a charcoal grill. It is much loved for its affordability, simplicity and great savoury flavour.

D24.345 Rhizome of Air - Prison of Mistbeard the Worldslayer

An infernal demiplane that contains the Rhizome of Air, one the 7 ancient, transcendent arcane nodes responsible for creating the Rootwall which barred the Dwarves of Craagveald from delving deeper. The demiplane spans a seemingly infinite area heavily obscured by warm mist that severely impedes breathing. As one was wanders the area, they may come across strange gnarly trees that seem to emanate hot mist that appears to be responsible for the environment. These trees are covered in numerous deep cuts and appear to be on the verge of being torn apart, occasionally vibrating as it exhales mist. The trees are guarded by wood and steam elementals and a giant wooden Garuda. An expert arborist or druid may identify the tree as extremely rare Sealwood, capable of being harnessed by only the most formidable of druids to cast spells that are able to seal off great magical and physical prowess. A small piece of it could be turned into an extremely powerful weapon or life saving talisman. To har...

L24.345 Mistberry

A rare herbal ingredient with a remarkable property of being able to store gases. With carefuly pruning and gardening, fruits composed of multiple clustered mistberries may be formed, and may be able to hold a flask's worth of gas in a cluster the size of a palm. It is typically sought after by various advanced tincturers who usually buy them in bulk.

D24.344 Chamber of Wooden Locks

An unsettling chamber 500ft in diameter composed of tightly packed locks of various sizes made of various kinds of wood at the centre of the chamber appears to be the likeness of a humanoid partly molten, but made of wood. Should one possess the correct key, the may release one of the locks either on the floor or part of the walls or ceiling. Should one possess the Slimewax Key, it may open a specific lock hidden on the ceiling of the chamber which creates a portal above the molten humanoid to the Rhizome of Wood.

L24.344 Croakwood

A type of wooden material known for its sound-producing quality which gets louder when as it ages. The sound it produces is akin to the croaking of frogs. Due to this property, it is typically used as flooring for various treasure vaults and guarded granaries to deter theives who manage to enter such areas.

D24.343 Ruin of Fans

An otherworldly dilapidated ruin composed of various folding fans made of various metals. There are five columns made of a messy agglutination of folding fans that appear to hold up the granite cave.  The cave is sometimes visited by less ambitious adventurers who frequent the place as a source of loot as the fans are a decent source of high quality metal in the frontiers, and is safer than other mines, as it only bears the threat of occasionally cave slime and troglodyte herd.

L24.343 Crushed Cake

A type of desert prepared for festivals by most commoners across the Spoke. Typically dipped in honey or fruity sauces. Known for its dense consistency in contrast to the fluffier cakes for prepared for noble houses.

D24.342 Library of the Unbound

A strange library 60x50ft in size filled with 40ft tall bookshelves containing stacks of paper placed within. On each piece of paper are written various notes of a seemingly unrelated arcane phenomena and spells. If one has the talisman of a high scribe, one can channel magic into the talisman to gather a specific set of paper to form a stack of related notes that form an understandable narrative. Trying to search for related notes without the talisman may take up to 5 days per set of notes.

L24.342 Prison of Thothan

An arcane prison located in the far reaches of the Firm Qeleres. Said to imprison those that are too powerful to be physically killed. Said to be made of completely charred remais of a Sprig that used to be home to a Blasphemous Civilisation that sought to destroy the Qeleres they lived on. It is said that the First Kernelthief Halakhad, despite his defeat, managed to gain true immortality. And as he was unable to be killed no matter what the heroes tried, they searched for a prison that could seal him for good - and finally learned of the Prison of Thothan - devoid of Grain and any means to harness arcane powers. The Prison is heavily guarded by descendants of the Fourteen Heroes, who have built a fortress town named the Fortress of Temperance - around the Prison from remains of the Blasphemous Civilisation over a century, and access into the Fortress is strictly forbidden.

D24.341 Dome of Rain

A strange hemispherical dome 300ft in diameter, 120ft in height. The interior is made completely of masterfuly engraved steel plates depicting various neatly drawn runes. The weather in the dome is perpetually rainy. At the centre of the dome is the Orb of Great Rain, which when taken causes the rain to stop, and causes other parts of the dungeon with magically created rain to cease. 

L24.341 Dust Ray

 One of the most terrifying spells known to the world - capable of piercing through even the Qeleres itself, albeit only a small hole. The spell was created by Halakhad the First Kernelthief himself, and he used the spell to slay the Twin Heroes - who were foretold by the Grand Seer to have had the power to stop his ambitions - effectively subverting destiny and dooming the world. Though in hindsight, it is now used as an anecdote to underscore the falliability of divination. While all records of the spell have been destroyed, it is said that the gestures and incantations are still spread around orally by those descendants who witnessed the fight. As it is not known whether these incantations and gestures are true, these storytellers are mostly left to their devices. According to one story, the spell harnesses the innate essence of matter - that is said to be even more fundamental than Grain, allowing it to weave past even the smallest filligree of Grain, thereby achieving absolute...

D24.340 Arena of Gelatinous Matter

 A strange 70ft diameter arena made completely of jelly-like matter, which is extremely difficult to walk on. Those wearing heavy equipment will immediately begin sinking into the jelly and become unable to move. 30ft below the jelly-like floor are the skeletal remains of numerous big-boned warriors and their weapons, armor and equipment - and the chance of finding rare or legendary equipment in there is high. The arena is occupied by various ghostly slime-people who are capable of easily travelling through the jelly, and attack in groups of 2d6.

L24.340 Chitin Toed Serval

 An exotic creature native to the elusive savannas of eternal night that float in the Anthre at the far reaches of the Qeleres. Few have spotted it and it said that those who have managed to tame or catch them are greatly sought after by various noblemen and rich peoples. Known for their tiny shoe-like feet which are deemed adorable by many.

D24.339 Passage of Parakeets

A otherworldly tunnel of 30ft in cross sectional diameter made of strange wooden planks tightly jointed together, that travels 200ft in length. Every 10ft there is a small alcove bearing a wooden sculpture of a parakeet.  Touching them causes one to become terribly cursed. Those with psychic powers may, have spending at least 5 hours in the passage, hear faint whispers from the parakeets who speak of forbidden secrets that may be of immense value to various powerful individuals.

L24.339 Scaled Pot

An old artifact from a civilisation that is said to predate even that of the Dhirvians of old. Much of the caches of these artifacts are found in Dhirvian storehouses and it is theorized that even the Dhirvians excavated them and made great studies of them in adjacent archives that remain undeciphered to this day.

D24.338 Wovenwood

A large underground thicket 800ft diameter, home to a strange interlace of trees with unusually narrow, thread-like trunks that appear to be woven together in an otherworldly mesh. Due to this canopy of woven tree trunks, the underbrush is extremely dark, and home to strange creatures of darkness that seek to ambush travellers. One may also find the various meshes of interlacing trunks hard to penetrate and requires at least a day of constant work with well made tools to punch through, above which is occupied by tribal woodpecker men who will attack all intruders they see.

L24.338 Left Mandible of Yirn

A fragment of the holy relic of the Sect of Yirn, which worships their paramount arcane saint Yirn, which was said by ancient records to be a moulted shell of a cicada, which inherited a wisp of consciousness from one of the primordial Outerbeetles.  The Sect of Yirn bore membership from many powerful sorcerers who's powers grew immensely from observing the artifact. This eventually created a shadow polity which dominated much of the Alugan Barkregion of the Supple Qeleres until the Mad Prince Serran I, waged a suicidal war against all sorcerers, which culminated in the destruction of Yirn's Inheritor. According to Librareiters of old, the old remnant of the Inheritor is this Left Mandible which is no larger than half a fingernail - yet possesses power few could fathom. Records of the Left Mandible's whereabouts cease abruptly nearly a millennium ago, and is unknown to this day.

D24.337 Hall of Banners

An otherworldly hall made of petrified wood planks completely covered in the drapery of colorful banners depicting various insignia and coats of arms. While most of the banners are unremarkable apart from being made of high quality cloth, a fragment of the Banner of the Iron Weasel is extremely well hidden among layers of banners and within a false brick. This fragment is touched by divine power and perpetually grants 1d6 additional slashing attacks when one holds it in their hand as they attack one's fists.

L24.337 Crescent of Indolence

An extremely strange Barkregion found on the Obscured Qeleres. Formed in a crescent shape it is home to numerous pink leafed palms that emanate a faintly intoxicating scent. So far now power has conquered the crescent as it fills creatures' minds with torpor rendering them only capable of crawling. Yet many have tried to discover what is responsible for such an effect, only to be fated to starve in the crescent.

D24.336 Steamrock Undervalley

An otherworldly valley made of gabbro 300ft wide and 900ft long that is completely turned upside down.  The ground is made of a strange brightly glowing jade material that resembles the sky. This is sky jade, which emits sky-like light, and is extremely difficult to mine, requiring legendary tools and at least a month of work to mine a single pebble. Despite its strange orientation, all flora grows downwards, and emits a strange vapor mist that emanates downwards as well. The are is occupied by strange armored giant emus that aggressively attack any creature in packs of 6 to 12.

L24.336 Flying Hare

A strange and elusive blue pelted species of hare said to be very rarely spotted in the Cloven Sprig of the Banded Qeleres.  Spotting a flying hare is said to be the greatest of good omens, as it is said many historical figures of the Banded Qeleres of paramount greatness are said to have spotted it once. It is for this reason many people visit the Cloven Sprig in hopes of spotting the hare that would change their fates.

D24.335 Trapwall Corridor

A suspicious loooking corridor made of fired clay filled with numerous cracks 30ft in width that stretches 90ft. Every 20ft on the walls is a random harmful trap that springs into action when one comes at least 5ft from it.

L24.335 Sorrelbun

A type of bread bun made from pattied ground herbs and flour. Known for its remarkable aroma and slight spice. One of the common and most basic staples across all civilisations in the Spoke.