A25 192,465 Omen Observatory

Courier of the Astrologers

A soaring terraced tuya made of dark rocks, caked in powdery snow stepping upwards erratically up above the clouds.

It's height is only second to the tall pillar of ice that is Trathulin's Tide, which can be seen from above the clouds on top of some of the taller terraces, where cones of limestone with tips of glass can be found - ancient observatories watching the stars.

Travel across the land is difficult, requiring 3 days on foot, and 2 days when riding a mountain goat.

Encounters

Roll Encounter
1 Courier of the Astrologers. An undead Astrologer Mummy riding a Psionic Goat. They often carry messages and gifts sent between the few ancient astrologers that still gaze the stars to this day. They ride extremely quickly and will try to avoid being followed as best as they can unless one bears the badge of an astrologer. When acquainted, they may offer directions if it is within their knowledge.
2 Observatory pyramid. Roll 1d6, on a 1 the pyramid is decent condition and contains an Astrologer and accompanying servants, often with a pen of Psionic goats nearby. All other rolls are pyramids in various states of ruin, often containing remains of their past inhabitants, and astrology paraphernalia that may interest some folk.
3 Glass crater. A small impact crater around 60ft in diameter. Fragments to chunks of meteroic glass and iron, and possibly arcane geodes may be found, which may be of value to the right buyer.
4 A herd of 2d6+12 wild Psionic Goats.
5 Stargazer Welkyn's camp. A campsite set up by a seasoned explorer obsessed with constellations. He moves location every week. The camp contains a range of supplies and his collection of star charts. He offers to trade knowledge of the region or some supplies in exchange for astrologer paraphernalia.
6 A swarm of 2d6+3 Giant Cloudform Bees.

Treasure

Astrologer Paraphernalia

Roll Treasure
1 Satchel of Meteroic Dust worth 2d100 gp
2 A box containing polished lens worth 5d100 gp
3 Ancient manuscripts on a treatise on constellations worth up to 6d100 gp to the right buyer
4 A jar of savoury purple pickles. Slightly improves morale when eaten by creatures with low morale. Poisonous to insects.
5 Ancient dagger sheath. Protects daggers from water damage. On 1d6=1, the sheath contains a hidden pocket containing a gold slip worth up to 3d100 gp to the right buyer
6 An astrologer's badge. On 1d6=1-3, it was once owned by a deviant astrologer, which may cause other astrologers' servants to attack you when worn.

Glass Crater Remains

Roll Encounter
1 Meteoric iron chunk. Enough to forge a longsword.
2 Meteoric glass dust
3 Meteoric gems. Produces a minor explosion of force able to repel creatures up to 1d6*5 ft.
4 Meteoric geode. Contains extremely pure magical gems attuned to random element. Worth up to 6d100 + 100gp to the right buyer.
5 1d6 Meteoric Sprites
6 1d6 Meteoric Iron Golems

Characters

Name: Stargazer Welkyn,
AC: 16, HD: 9, Strike: 1d6+4 silver dagger, Spells: Lesser Comet, Invisibility, Heal, Conjure Elemental
STR: +3, DEX: +2, INT: +3,
Belongings: Bag of Holding containing supplies, Bag of Holding containing writing instruments and writings.
Description:
A seasoned explorer obsessed with the stars. He is tall, extremely muscular and unusually agile for his size.

Creatures

Name: Astrologer Mummy, Servant
AC: 14, HD: 7, Strike: 1d6+1 meteoric iron shortsword, Spells: Lesser Omen, Lesser Comet
Description:
An ancient astrologer raised from the dead. Wrapped in bandages and wearing a white cloak with golden trimmings bearing the badge of an Astrologer clique. Typically riding a Psionic Goat when in the wilderness.
Name: Psionic Goat,
AC: 13, HD: 6, Strike: 1d6+1 horns, Spells: Psionic Ward, Acid Spit
Special: Charge - able to knock a creature prone by charging - recharge 5-6,
Description:
A psychic goat with a tuft of purplish fur on its forehead resembling an eye. Will stare at other creautres, but is otherwise not hostile unless approached too closely.
Name: Meteoric Sprite,
AC: 12, HD: 5, Strike: 1d6+1 bludgeon, Weak: Bludgeon, Resist: Slash
Special: Release inner magic - when struck with more than 12 damage of bludgeon and pierce combined such in that case of a pickaxe - it unleashes raw elemental magic in a 20ft diameter harming all creatures within by 1d6 - after which it dies regardless of how much health it still has.
Description:
Aggultinated hunks of meteoric geodes that have gained partial sentience. When slain without releasing inner magic, it drops a single meteoric geode.
Name: Meteoric Iron Golem,
AC: 17, HD: 13, Strike: 1d6 punch thrice, Weak: Fire, Resist: Phyiscal,
Special: Slow - acts once every 2 turns.
Description:
A large hulking mass of bulbous meteroic iron. Crumbles into 1d6+3 chunks of meteoric iron when slain.
Name: Cloudform Bee, Giant, 
AC: 13, HD: 2, Strike: 1d4 + poison pierce, Weak: Fire, Immune: Physical, Lightning
Special: Conduct lightning - when exposed to cold, roll 1d6 - on a 1, an arc of lightning strikes a creature closest to it up to a range of 40ft.
Description:
A giant bee formed by clouds that have gained sentience.
  

Spells

Name: Lesser Omen, Level: 2,
Description:
Roll 1d6, on 1-3, target recevies +2 on all checks, else, -2 on all checks.
Projects the current alignment of omens in the vicinity. 
Name: Lesser Comet, Level: 2,
Description:
Fires a bolt of arcane stardust up to 40ft away that deals 4 damage that is considered as cold and fire at the same time.
Name: Psionic Ward, Level: 1,
Description:
Absorbs 1d6 physical or mental damage on the same turn it is cast.
Name: Acid Spit, Level: 1,
Description:
Deals 1d6 acid damage. Damages non acid-proof items.

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