D24.193 Pool of Abandoned Tinctures

A room of rough hewn chalcedony 80x100ft in size. The ground is flooded with 10ft random tincture admixture that receives an influx every 3 minutes from the warped pipes fitted on the ceiling. Every minute, Creatures that wade through the flooded area must roll 1d6 on a 3 to 6, one becomes heavily poisoned and receives damage every 6 seconds of a random element.

2d6 hulking slime golems armeds with colossal adamantium scimitars lurk the pool, and will attack any creature on sight.

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