D24.22 Tilespinner's Gullet

A round room 500ft in diameter. Walls of polished, undulating red granite. A rectangular gap 300ft in width bisects the room. A perpetual gust blows upwards from the abyss within the gap, sending large floor tiles of various sizes shooting up to a large hole above.

When a creature moves across the gap, roll 1d6. The result determines the duration in turns it takes for the tile to reach enter the hole above. Those sufficiently dextrous may use them to get across the gap. Anything that covers the gap will be subject to significant blunt damage.

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