Posts

D24.59 Library of Dogs

A small library 200x40ft in size. The walls are of pale feldspar. On which bookshelves are carved. The books in the library are in various states on ruin, and some ripped apart are in the mouths of the numerous petrified dogs that dot parts of the library. Upon searching the library roll 1d6. On a 1, a book becomes animated and unpetrifies 1d6 dogs, who are aggressive. On a 6, the book contains a spell capable of petrifying canine creatures for 1d6 turns. This search can only be done once.

L24.59 Yeron, Swamp of Shadow Oils

A swamp unique only to Xalaman, the Fallen Sprig, where all manner of rotten beasts emerge. It is said a great war of deific forces resulted in the collapse of a Sprig the base of which now forms the Xilthaeus Plateau.  Deep in the centre of the site of fall is a vast moor of darkness formed from the condensation of the rotted essence of the Qeleres which took form as oils of multiple shades of dark.   The swamp is home to numerous hard moss clumps that tower in treacherous spires alongside the shattered ruins of the civilisation's which once flourished in Xalaman in a bygone era.

D24.58 Sparklake Bridges

A series of bridges connecting calligraphic islands of grey clay paved with hexagonal tiles. Around the islands flows a an arcing river of blinding lightning filled with magical energy. The bridges are blocked by aggressive psychic quicksilver snails capable of harnessing the minor electric charge in the air to redirect to their prey for 1 damage, though these snails are very weak to condensed lightning, and receive double damage from it. Their amorphous flesh dampens physical blows, halving their damage.

L24.58 Meloneye Andovis

A tyrant of ancient times. Said to possess an odd eye with markings of a striped melon, Andovis through the war that wracked the region of Pallas Sprig, gathered a warband of 30 who swept the lands with great ferocity that she became known as the Fierce Lord of Pallas. Yet at the height of her power she was betrayed by her companions as her summer palace was to burned from the darkflame ignited by the army of her general Wendas the Silver Clawed.

D24.57 Prismatic Workshop

A 300x300ft room. The polished bronze walls converge to a central point 200ft above which is fit by a prism shining bright white. Numerous workbenches of dark stone are arranged neatly on which numerous fabrics stained black are placed alongside translucent prisms of various quality of make and dishes containing fine reflective powder of meteoric sand. Prisms of good make are capable of diffusing energy rays to be half as effective.

L24.57 Huskmind

The red fibre husked fruit of a tall sorrell of cyan leaves. Through its husk lies a white coral-like flesh similar in appearance to a brain. Rumored to have been used by an eradicated tribe who used them as magical focuses capable of trapping the minds of various creatures. Alas all records of such arts are lost to time.

D24.56 Butcher's Throne

A 60x200ft room. The walls are of Alabaster enchanted with curses of Cold, the walls and ceiling are of hexagonal marble flagstone. Hanging from the ceiling are numerous meat hooks holding large haunches of meat encased in frost which partially obscure a meaning throne of meat hooks on which a skeletal dwarf seats with a scepter bearing three cleaver blades. When disturbed the skeleton animates and attacks. When the scepter strikes a haunch of meat, the meat becomes animated and serves the attack and defend alongside the skeleton.