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D24.311 Andhic Sandcove

A historically important sandcove situated on the Algadeen Barkregion of the Banded Qeleres. The Algadeen barkregion is home to the largest sandseas in the Spoke, and many large scale battles were conducted upon sandships - one of the most important battles, the Battle of Four Twigs occured in the Andhic Sandcove where the admiral Jwec repelled the combined fleet 400 ships of four polities with a mere fleet of four sandships by harnessing profound understanding of the sand currents and wind of the local sandsea.

D24.310 Runic Ruin

An extremely dilapidated ruin of what is surmised to have been part of one of the wings of the Temple of Runic Enlightement. The Ruin spans 400ft in diameter with numerous clusters of megaliths densely inscribed with runic formations of all sort. The ruin is home to numerous high intelligence creatures that have occupied parts of the ruin where they have learned to harness the nearby runes to varying degrees. Should one be able to find an unoccupied cluster one may study the runes which require at least 1 hour for one with arcane knowledge to gain basic understanding and at least 4 months to gain complete understanding.

L24.310 Wound of Immolation

Located on the Vinthe Barkregion of the Supple Qeleres, the Wound of Immolation is a long fault that cleaves the western border its western border with a wall of fire. Many asetic pilgrims visit the wound to temper their bodies, by bathing in the flames, which is said to reinforce their resonance with the Qeleres.

D24.309 Pool of Feathers

A strange pool 100ft in diameter in a diorite cave 200ft in diameter that appears to be filled with numerous glistening white feathers. The pool around the temperature of a hot spring and goes 50ft deep, gaining in temperature the deeper one goes. Bathing in the pool bestows a creature magical reduction in apparent weight, which may provide advantage in escaping the detection of some pressure or weight sensitive mechanisms. Should one drink from the pool, they will begin levitating slowly up to 5 ft above the ground. The effects of the pool's water only last up to 12 hours when taken out of the pool.

L24.309 Perfumed Shrine of Xhons

The master shrine of the faith of Xhons, located on Barkpeak Calthon in the Wegent Barkregion of the Folded Qeleres. It is know for its remarkable aroma which spans over a thousand leagues, capable of putting its adherents in a trance-like state that grows in intensity the closer they approach the shrine in the pilgrimage. Pilgrims in the faith of Xhons seek to carry out duties for the Perfumed Shrine in hopes of eventually gaining permission to bathe in the holy perfumed baths, which is said to grant them a blessing from one of the seven deities of the faith which are personifications of various highly rare, aromatic substances found in th Spoke.

D24.308 Vinepot Cellar

A cellar 30ft by 60ft in size. A five tiered 10ft wide rack is placed along the east wall made of flagstone. Occupying the rack are numerous pots made of dried up vines tied in extremely tight bundles, and sealed at the top by a flat piece of stone. The pots contain extremely fine aged wine with wondrous fragrance capable of attracting many nectar eating insects, even those that are extremely elusive. The wine is also pleasantly sweet and brings a light warmth to one's throat and belly, granting resistance to cold for up to 6 hours. The cellar is guarded by a deadly shadow which will attempt to assassinate those who attempt to take the pots or inspect their contents.

L24.308 Oblique Tower of Ghenne

One of the ancient wonders of the Spoke built by the ancient Ghenne Empire which once dominated much of central bark-regions of the Supple Qeleres. The Oblique Tower is a complex construction that allows easy traversal to the underbark diagonally, with numerous domicilies, shops and services situated in caravanserai like stalls along every length of the tower. The end of the tower leads to the ancient Dhirvian Ruin Chelduma which is said to have once been a large academy city of the Dhirvians, which the Ghenneans considered as a Holy Site, which all rulers and some high ranking nobles were tutored in esoteric Dhirvian lore and wisdom. According to deciphered ancient records, the Ghenne Empire were able to harness much of the remains of ancient Dhirvian artifacts to gain technological advantages over their opponents, successfully discerning the function and employing them in battle, research and agriculture.